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Subject: Re: ICA 1.0 Characters problem
Sender: krog 26.03.03 07:35
>>I'm using ICA to create characters and
>>when I publish them, there are three
>>interesting eventIn in the Proto :
>>
>> eventIn SFVec3f destination_point
>> eventIn SFVec3f set_translation
>> eventIn SFRotation set_rotation
>>
>>I suppose that the "destination_point"
>>start the walk animation and create a
>>straight trajectory from the current
>>point to the desination point.
>>
>>But the problem is that none of these
>>eventIn don't do anything !
>>Or maybe there is something special to
>>do to fire them.
>>
>>I try to create a script node that
send
>>predefined values but the result is
the
>>same.
>>
>>Thanks a lot for any help.
>
>You are right; the events are used for
>start the walk animation. Published ICA
>characters can be used in scenes of
>Internet Scene Assembler. You can
define
>the trajectory by setting the
>checkpoints in order to move the
>character from one checkpoint to
>another. See ISA help.

Thamk you but the problem is that I
don't want to use ISA because the files
it publish are useless for my project.
These animations are for the avatar
himself so i want to command the
animation (this part works) and the
moves (this doesn't) directly from the
PROTO produced by ICA. It seems the
destination_point eventIn doesn't do
something.

So i really want to know how to make the
avatar move without having to rewrite
the destination_point part in another
encapsulating PROTO.

So is there a solution or is the PROTO
produced by ICA unusable without ISA

thx


 


ICA 1.0 Characters problem / krog / 25.03.03 03:06
     Re: ICA 1.0 Characters problem / mmichael1979@hotmail.com / 26.09.03 16:46
     Re: ICA 1.0 Characters problem / Mikhail / 26.03.03 01:28
         Re: ICA 1.0 Characters problem / krog / 26.03.03 07:35
             Solution inside / destination_point / ICA / 1.0 / krog / 26.03.03 07:48

Messages in thread: 5


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