I use democontrol in my vrml scene,
when I examine the scene (study-turn), my object
rotate around an axis extern of my object.
In this case I want to rotate (study-turn)
the object around a simmetrical axis of my object.
Try VRML-extention of NavigationInfo node (works with Cortona and BS Contact):
NavigationInfo {
avatarSize [0.25, 1.6, 0.75, 3, 3, 0]
}
The centre of rotation in the EXAMINE mode is moved to a point with coordinates (3, 3, 0).