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Subject: Re: hope ParallelGraphics product a exporter/helper
Sender: tinoriedel@yahoo.de 27.07.05 01:29
>Hello,
>If you mean the exporter from 3dsmax to
>VRML, then the answer is "no" - now we
>do not have any plans to develop it.

Hello,

according to m17's question, i look also for a plugin or editor to distribute the new features of cortona like environment mapping, multitexture or the movie node. It's a pain to code it after export from 3dsmax because you have to do it each time you refresh your model. Is there a fast editor with real wysiwyg-functionality or a plugin for other major 3d packages like Maya or XSI? Today it's a lack for the fast designers in 3dsmax with short deadlines and the visual quality of the newer features are just great compared to the standard vrml97-exporter results. Any hints for efficient vrml-output with cortona to take advantage of the added features? Thanks for reply.

Tino Riedel


 


hope ParallelGraphics product a exporter/helper / m17 / 1.03.02 02:12
     Re: hope ParallelGraphics product a exporter/helper / Marketing Department / 30.01.03 06:12
         Re: hope ParallelGraphics product a exporter/helper / tinoriedel@yahoo.de / 27.07.05 01:29

Messages in thread: 3


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