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Subject: ICA 1.0 Custom Character creation and animation
Sender: jon@protek-computers.com 19.01.06 17:44

I have created a character in a seperate 3D program,expoted to vrml and reorganized the Hierarchy in ISA 2.0 to match up with the example characters in ICA 1.0.

the only thing that puzzles me is that the pivot points on all geometry objects are off .... is there a way to work around this? thanks

 


ICA 1.0 Custom Character creation and animation / jon@protek-computers.com / 19.01.06 17:44

Messages in thread: 1


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