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VRMLPAD addins and macros
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   Authoring Tools - VRMLPAD addins and macros

Subject: A bout using VRML pad macros
Sender: angel_a 31.03.03 07:26

Hi hope u could help me.

The first thing in my project, am going
to use VRML pad macros. My project is
about how can I help children to
understand the basic operation in
mathematics (+, -,%,*) by using a scale
and weights, they are going to solve an
equation to make the both side of the
scale balanced by using the weights in
both side of the scale. By 3d studio max
i draw the scale and Export it to
Internet scene assembler. I want to use
VRML pad macros and use Java script
language to write the code.

*can i draw the scale then write the
code in JS in VRML PAD so the children
can by the mouse capture the weight and
hang it on the scale and how can i make
a relation between the code and the draw
of the scale meaning that the code make
the children by mouse move the weights
and hang on the scale,or should i write
a code to draw the scale then write the
codes to make the interactive between
the children and the scale by using the
mouse.

*How can i do my project as an
applicatinm , meaning that could save it
on a CD as a program, so children can
use it for teaching them self,such as
games. Does VRML PAD macros support this
thing.

*Can i just use VRML pad just for
drawing and writing the code and do it
as an applicatio and brows it, or should
i use other programs to brows and draw
my work.

*Am i right when i say that VRML PAD
macros for writing a program and
Internet scene assembler for animations
and Internet builder for creating an
object.

* What is better using cortona SDK or
using VRML PAD macros and which is
easier to write codes and draw and brows
or are they the same?

*If i order any program how long will it
take to receive it.

*Do u have books to teach every thing a
bout cortona SDK or VRML PAD marcos
beside the manual guides?

please answer me and thanks.

Angel A

 


A bout using VRML pad macros / angel_a / 31.03.03 07:26

Messages in thread: 1


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