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   Browsers - Cortona VRML Client - Cortona Renderer

Subject: Re: renderer freezes each time new big texture app
Sender: nalex@parallelgraphics.com 11.02.09 02:47
for example when a scene is just loaded and you turn back to see not visible until now objects then FPS drops significantly while not rendered earlier textures come to play
is there a way to render new textures smoothly, without catastrophic FPS drop?

Since both OpenGL and DirectX require that textures have power-of-two dimension, consider resize your images to meet this requirement.

 


renderer freezes each time new big texture appears / vensko@mail.ru / 2.02.09 21:12
     Re: renderer freezes each time new big texture app / nalex@parallelgraphics.com / 11.02.09 02:47
         Re: renderer freezes each time new big texture app / vensko@mail.ru / 11.02.09 21:50
     Re: renderer freezes each time new big texture appears / Uh / 10.02.09 00:59
         Re: renderer freezes each time new big texture appears / vensko@mail.ru / 10.02.09 04:37
             Re: renderer freezes each time new big texture appears / Uh / 11.02.09 02:41
                 Re: renderer freezes each time new big texture appears / Uh / 11.02.09 03:06
                     Re: renderer freezes each time new big texture appears / vensko@mail.ru / 11.02.09 21:46

Messages in thread: 8


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