my requeriments eran:
- short time to market
- protability
- performance
- i dont need in that time more than very simple graphics primitives (not shadows, and so)
hi,
some time ago i choose vrml against java3d, opengl, etc. to develop a big periscope visualization simulator. I develop it in vrml and all to work very well.
But now, several year after i have that justify my choose and it is hard to me.
Somebody can to guide me? I read every where "vrml is just a data format to...", "it not is a 3d computer graphics choose to do a 3d simulator", and so on.
thanks, bye, pablo.
pd: sorry by my english :)
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