Hello,
I have a WRL with a indexedfaceset as ground. On this ground there are other large objects (buildigs, squares,...) with an Anchor.
If I navigate to near to such an object, the screen is full with this object.
The Cursor is shown with an anchor and so I cannot move/navigate any more with the mouse.
Is there a switch/key to bepressed to temporyry ignore Anchors ?
Thanks, Axel
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