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Cortona VRML Client
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Sound Node
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Subject:
Changing pitch failled
Sender:
Tonin
6.01.04 08:23
hi,
AudioClip pitch field is an exposedField,
isn't it ?
The problem is that the following world
doesn't work as expected with Cortona...
There is no object in this world, but you
must hear a "tick - tick - tick" sound
increasing and decreasing in speed... and
so on...
Cortona seems to initialise the sound
correctly but then doesn't change its
pitch anymore
(NB : CosmoPlayer, Nexternet and BS
Contact have well implemented this
function. Don't know about other)
make your own test :
*****************************************
#VRML V2.0 utf8
Sound {
location 0 0 10
source DEF AC AudioClip {
url "
http://www.web3d-fr.
com/tutoriels/Cours-VRML/sound/click.wav"
loop TRUE
}
}
DEF TS TimeSensor {
cycleInterval 10
loop TRUE
}
DEF SI ScalarInterpolator {
key [0 .25 .5 .75 1]
keyValue [1 .5 1 2 1]
}
ROUTE TS.fraction_changed TO SI.
set_fraction
ROUTE SI.value_changed TO AC.pitch
*****************************************
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Changing pitch failled
/
Tonin
/ 6.01.04 08:23
Re: Changing pitch failled
/ Mikhail / 7.01.04 23:56
Re: Changing pitch failled
/
Bart
/ 23.03.04 16:43
Re: Changing pitch failled
/
wildpeaks@usa.net
/ 6.01.04 21:00
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