ParallelGraphics Forums
General
You are here: [Forums]::[General]

Registration 
Registration
Forgot your password?

Help 
Help
Support

Quick search 

Subscribe to newsletters 

Install Cortona VRML Client for FREE!
Outline 3D
Try RobinZone!
email:  password:
  General

Subject: Re: VisibilitySensor
Sender: some-1-2@hotmail.com 14.04.08 16:00

Thanks so much for your reply.

i thought of using LOD but my geometry is a bit complex so my 3D world contains 'IndexedFaceSet' elements. that is why the LOD will be hard to apply :-(

I'll appreciate your feedback about using 'VisibilitySensor' node

Cheers
...
I am trying to use 'VisibilitySensor' so that to hide some objects when they are at specific distance from the user. basically my model is big and I want to improve the CPU perofomance.
Id this possible. For example, if the user is very close to the object then the object is visible, if the user a bit far from the object then the object is hidden.
...
Use LOD node:

#VRML V2.0 utf8

LOD {
range [9,11]
level [
Shape {
geometry Sphere {}
}
Shape {
geometry Cone {}
}
Shape {
geometry Box {}
}
]
}


 


VisibilitySensor / some-1-2@hotmail.com / 24.03.08 18:07
     Re: VisibilitySensor / Uh / 14.04.08 01:48
         Re: VisibilitySensor / some-1-2@hotmail.com / 14.04.08 16:00

Messages in thread: 3


© 1998-2007 ParallelGraphics. All rights reserved. Terms of use.