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  General

Subject: Touching Geometry
Sender: francis.marinho@skills2learn.com 25.09.08 21:01

I wonder if there is a way to ignore geometry from getting in the way of the cursor.

For Example, If you have a geometry (A) in the world between you and an object (B) that has a touch sensor. I would like to ignore the obstructing object (A) so I can still touch the clickable object (B) behind it.

I know this can be done using the AddSkipNode and Pick functions, but I am using the default cortona navigation. So how is it possible with that?

 


Touching Geometry / francis.marinho@skills2learn.com / 25.09.08 21:01

Messages in thread: 1


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