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   General - SDK

Subject: Re: How to make script in VRML runs continuously
Sender: nalex@parallelgraphics.com 29.06.07 07:17
The problem is like this, I'm having a script inside VRML manipulating objects in the world. From C# application itself, it updates the viewpoint and orientation of the world. Once this is updated, I wish to trigger the script for objects' manipulation. How possibly can I do this?

1) You can run script explicitly from application by sending events (eventIns) to its fields after the update is complete.
2) Add the ProximitySensor node to the scene and make it trigger the script when camera position or orientation is changed.

 


How to make script in VRML runs continuously / zappy1130@yahoo.com / 19.06.07 20:40
     Re: How to make script in VRML runs continuously / nalex@parallelgraphics.com / 29.06.07 07:17

Messages in thread: 2


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