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Subject:
remove nodes from scene - Impossible?
Sender:
dan.vera@gmail.com
12.07.07 09:15
Hello,
I am using SDK and VB to call a VRML script node function which code Add/Removes a DEF named node from a transform children.
However, when i call this script to remove a node, the node is not removed from the Cortona.Engine.Nodes collection (although the node disappear visually), which means that i cannot add again a node with the same DEF name. (Note that i can remove and add a node with the same name if i am doing the operation using VRML/script only.
two possible solution to this problem:
1 - ensure the cortona scene consistency (i tried the refresh function but it does not make any difference)
2 - remove the node that the VRML script removes, from the cortona engine nodes collection, but the Engine.Nodes collection is read only.
Is there any ways to remove a node from the Engine.Nodes collection?
thanks in advance
Daniel Vera
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remove nodes from scene - Impossible?
/
dan.vera@gmail.com
/ 12.07.07 09:15
Re: remove nodes from scene - Impossible?
/
dan.vera@gmail.com
/ 12.07.07 10:44
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