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   General - SDK

Subject: remove nodes from scene - Impossible?
Sender: dan.vera@gmail.com 12.07.07 09:15

Hello,

I am using SDK and VB to call a VRML script node function which code Add/Removes a DEF named node from a transform children.

However, when i call this script to remove a node, the node is not removed from the Cortona.Engine.Nodes collection (although the node disappear visually), which means that i cannot add again a node with the same DEF name. (Note that i can remove and add a node with the same name if i am doing the operation using VRML/script only.

two possible solution to this problem:

1 - ensure the cortona scene consistency (i tried the refresh function but it does not make any difference)

2 - remove the node that the VRML script removes, from the cortona engine nodes collection, but the Engine.Nodes collection is read only.

Is there any ways to remove a node from the Engine.Nodes collection?

thanks in advance

Daniel Vera

 


remove nodes from scene - Impossible? / dan.vera@gmail.com / 12.07.07 09:15
     Re: remove nodes from scene - Impossible? / dan.vera@gmail.com / 12.07.07 10:44

Messages in thread: 2


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