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Subject:
[Clear()] How to delete a node releasing memory?
Sender:
Andrea B
3.09.07 03:29
Hi,
I'm trying to remove all the nodes from the cortona engine with this code:
LPNODESCOLLECTION nodes=NULL;
if ( SUCCEEDED(pCortEngine->get_RootNodes(&nodes))
&& SUCCEEDED(nodes->Clear()))
{
res=true;
}
This code deletes the nodes from the scene, but it doesn't deallocate the memory... How can I remove effectively from the memory all these nodes?
Thanks
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[Clear()] How to delete a node releasing memory?
/
Andrea B
/ 3.09.07 03:29
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