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Subject:
Re: [memory leak] pNodes->Add(...) leaks
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Andrea B
4.09.07 08:17
Aye lads,
sorry to bother you, but I'm working with Cortona, and I found your thread here:
http://forums.parallelgraphics.com/show/forum/browsers/cortona_vrml_client/cortona_renderer/messages/3442/
I have exactly the same problem as Daniel. Basically I have to clean and reload a complex 3d scene on Cortona (4.2), and apparently the Clear() doesn't release the memory occupied by the deleted nodes. I didn't figure out the Steve's workaround...
Here is my implementation of the Add/Clear operations:
http://rafb.net/p/vmCYV841.html
(it's a very short portion of code, don't worry)
Take care and thanks for any clues
Andrea
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[memory leak] pNodes->Add(...) leaks
/
Andrea B
/ 3.09.07 12:39
Re: [memory leak] pNodes->Add(...) leaks
/
Andrea B
/ 4.09.07 08:17
how to add the new node to the proto node as a chi
/
kmani_soft@reddiffmail.com
/ 4.09.07 02:06
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