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   General - SDK

Subject: Re: Problem by using ProximitySensor
Sender: Uh 18.12.07 19:43

And one more question: your sugestion to reduce scene size is pretty intersting but I don't know what should I reduce exactly, because in my scene there is a lot of nodes?

Z-buffer problems occur when geometry objects situated very close and very far from the viewer are simultaneously rendered in Cortona.
So:
1 don't place any geometry close to camera (HUD)
2 don't place any geometry very far from camera (scene size)
3 use NavigationInfo parameters to improve Z-buffer accuracy (http://www.parallelgraphics.com/developer/products/cortona/extensions/navinfo)

 


Problem by using ProximitySensor / mutafchiev@gmx.de / 16.12.07 21:43
     Re: Problem by using ProximitySensor / Uh / 16.12.07 23:22
         Re: Problem by using ProximitySensor / mutafchiev@gmx.de / 17.12.07 22:39
             Re: Problem by using ProximitySensor / Uh / 17.12.07 23:58
                 Re: Problem by using ProximitySensor / mutafchiev@gmx.de / 18.12.07 01:50
                     Re: Problem by using ProximitySensor / Uh / 18.12.07 19:43
                 Re: Problem by using ProximitySensor / mutafchiev@gmx.de / 18.12.07 01:22
         Re: Problem by using ProximitySensor / mutafchiev@gmx.de / 17.12.07 01:02
             Re: Problem by using ProximitySensor / Uh / 17.12.07 01:08
                 Re: Problem by using ProximitySensor / mutafchiev@gmx.de / 17.12.07 09:13

Messages in thread: 10


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